Role: 2D Artist
"Incubo" (Project Name: "Trust Me") is a 2D puzzle platformer set in a dream-like world. It uses changing gravity, inversion of controls and portal doors to make the player's path towards the goal especially difficult.
This project went through many transformations. Starting out as a co-op horror game on an abandoned island where a monster lurks, it became a co-op puzzle game using a 2D and a 3D character, before eventually becoming the 2D platformer that it is now.
To create the world of this game I used "Atlantis" as a theme. Atlantis is often depicted as a civilisation using ancient Roman or Mayan architecture, so I decided to add a little twist to that notion and include gothic elements to my background designs. To make the inversion of controls more understandable, I decided to use differing colour schemes for the backgrounds.
Old Design (white) vs. New Design (black)
Created using Photoshop and ZBrush render of 3D artist's model; Incubo logo created using Photoshop
Created by reusing island silhouettes
Created using asset kit and background elements
Created using game screenshot and 2D render of 3D model